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GarlicMonster

6
Posts
A member registered Jun 04, 2021

Recent community posts

Overall not bad, but a few points:
1. The run button basically serves no purpose as there's no stamina bar and you'll be running all the time anyway. Coupled with walking speed being way too slow.

2. Dying to a monster on the stairs resets you to the very top which feels kind of anticlimactic because the section is quite long and with tension build up lost it's quite boring.

3. Throughout the entire chase sequence you basically never see the monster because you can outrun him very easily.

4. The final scene cracked me up because the motionless A-posing figure basically looks like the picture.

Yeah, you are passionately arguing with a stranger on the internet because they rated your game low. Nerves of steel, impossible to offend.

Though, I appreciate you not trying to defend your game anymore and just trying to prove me wrong at least somewhere. Yeah.

If saying that the puzzle you made is well thought-out and this is an objective fact is not praising yourself, then I don't know what is. But whatever, if it tastes nice, doesn't matter where it came from, right? I'm sorry that I hurt you developer's feelings.

And do you really expect people to specifically go into "more information" to find out this is a prototype for something larger? For a 5 minutes horror game? Really? Most of the people just view screenshots, read the description (some don't even do that) and press the download button.

A brilliant example of a horror game. While being short doesn't fail to gradually build suspense leading to climax an an open ending without relying on jump scares. 
It is also a nice touch that the character doesn't just grab random stuff until they actually need it.

(2 edits)

Yeah, well thought-out. You sure don't hold back praising your own game. And yes, when the entire scary comes from random jumps with loud weird noises it is cheap. Why? Because when they are over you are left with "what the hell was that even?" feeling even if you flinched for a moment. Everyone uses them, yes. This is why there are so few good horror games.

You could as well put this "it's just a prototype" in the description of the game, by the way.

Awfully low turning speed, useless running mechanic (I don't have to run from anything why don't just make my normal speed higher?). The game overall is mostly based on cheap jumpscares that come out of nowhere and signify nothing.
And the whole point of the game is to figure out a puzzle that isn't even a puzzle?
The game has some nice looks but that's all about it.